update header and introduction for 3.2.1 release

Signed-off-by: FeynmanZhou <pengfeizhou@yunify.com>
This commit is contained in:
FeynmanZhou 2021-12-21 19:41:39 +08:00
parent f0bf4d8de2
commit 695eadfa71
4 changed files with 23 additions and 19 deletions

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---
title: "What's New in 3.2.0"
title: "What's New in 3.2.x"
keywords: 'Kubernetes, KubeSphere, new features'
description: "What's New in 3.2.0"
linkTitle: "What's New in 3.2.0"
description: "What's New in 3.2.x"
linkTitle: "What's New in 3.2.x"
weight: 1400
---
On Nov 2, 2021, GPU resource scheduling and management and GPU usage monitoring further improve user experience in cloud-native AI scenarios. Moreover, enhanced features such as multi-cluster management, multi-tenant management , observability, DevOps, app store, and service mesh further perfect the interactive design for better user experience.
In addition to the above highlights, KubeSphere 3.2.0 also features other functionality upgrades and fixed the known bugs. There were some deprecated or removed features in 3.2.0. For more and detailed information, see [Release Notes for 3.2.0](../../release/release-v320/).
In addition to the above highlights, KubeSphere 3.2.0 also features other functionality upgrades and fixed the known bugs. There were some deprecated or removed features in 3.2.0. For more and detailed information, see the [3.2.0 GA announcement](../../blog/kubesphere-3.2.0-ga-announcement/).
On Dec 20, 2021, KubeSphere 3.2.1 was released. It introduced some enhancements, fixed some bugs, and brought better user experience, see the [Realease Notes for 3.2.1](../../release/release-v320/) for details.

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---
title: "3.2.0 新特性"
keywords: 'Kubernetes, KubeSphere, 介绍'
description: '3.2.0 新增了对 “边缘计算” 场景的支持。同时在 3.0.0 的基础上新增了计量计费,让基础设施的运营成本更清晰,并进一步优化了在 “多云、多集群、多团队、多租户” 等应用场景下的使用体验'
linkTitle: "3.2.0 新特性"
weight: 1400
---
KubeSphere 3.2.0 于 2021 年 11 月初发布,带来面向 AI 场景的 GPU 调度与更灵活的网关,新增了对 GPU 资源调度管理与 GPU 使用监控的支持,进一步增强了在云原生 AI 场景的使用体验。同时还增强了 “多集群管理、多租户管理、可观测性、DevOps、应用商店、微服务治理” 等特性,更进一步完善交互设计,并全面提升了用户体验。
关于 3.2.0 新特性的详细解读,可参考博客 [KubeSphere 3.2.0 发布:带来面向 AI 场景的 GPU 调度与更灵活的网关](../../../blogs/kubesphere-3.2.0-ga-announcement/)。
关于 3.2.0 的新功能及增强、Bug 修复、重要的技术调整,以及废弃或移除的功能,请参见 3.2.0 的[发行说明](../../release/release-v320/)。

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---
title: "3.2.x 重要更新"
keywords: 'Kubernetes, KubeSphere, 介绍'
description: '3.2.x 新增了对 “边缘计算” 场景的支持。同时在 3.0.0 的基础上新增了计量计费,让基础设施的运营成本更清晰,并进一步优化了在 “多云、多集群、多团队、多租户” 等应用场景下的使用体验'
linkTitle: "3.2.x 重要更新"
weight: 1400
---
2021 年 11 月 2 日KubeSphere 3.2.0 正式发布,带来面向 AI 场景的 GPU 调度与更灵活的网关,新增了对 GPU 资源调度管理与 GPU 使用监控的支持,进一步增强了在云原生 AI 场景的使用体验。同时还增强了 “多集群管理、多租户管理、可观测性、DevOps、应用商店、微服务治理” 等特性,更进一步完善交互设计,并全面提升了用户体验。
关于 3.2.0 新特性的详细解读,可参考博客 [KubeSphere 3.2.0 发布:带来面向 AI 场景的 GPU 调度与更灵活的网关](../../../blogs/kubesphere-3.2.0-ga-announcement/)。
关于 3.2.0 的新功能及增强、Bug 修复、重要的技术调整,以及废弃或移除的功能,请参见 3.2.0 的[发行说明](../../release/release-v320/)。
2021 年 12 月 21 日KubeSphere 社区发布了 3.2.1,修复了多个功能的已知 Bug并对多项功能进行优化带来更好的用户体验查看 [3.2.1 发行说明](../../release/release-v320/) 了解详情。

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{{ if eq .Site.Language.Lang "zh"}}
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<div class="content">
🚀 KubeSphere 3.2.x 全新发布!<a href='{{ "/blogs/kubesphere-3.2.0-ga-announcement/" | relLangURL }}' target="_blank" rel="noopener noreferrer">带来面向 AI 场景的 GPU 调度与更灵活的网关,点击查看 v3.2.x 详细解读👩‍💻</a> </a>
🚀 KubeSphere 3.2.1 已发布!<a href='{{ "/docs/release/release-v321/" | relLangURL }}' target="_blank" rel="noopener noreferrer">多项功能优化,带来更好的用户体验,点击查看 v3.2.1 发行记录👩‍💻</a> </a>
<img id="close-join" src="/images/header/close.svg" alt="close">
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{{ if eq .Site.Language.Lang "en"}}
<div class="join-div">
<div class="content">
🚀 KubeSphere 3.2.0 is now available as it brings GPU scheduling and monitoring for AI scenarios. <a href={{"/docs/release/release-v320/" | relLangURL }} target="_blank" rel="noopener noreferrer">Read the release notes for 3.2.0</a>
🚀 KubeSphere 3.2.1 was released on Dec 20, it brought enhancements and better user experience. <a href={{"/docs/release/release-v321/" | relLangURL }} target="_blank" rel="noopener noreferrer">Read the release notes for 3.2.1</a>
<img id="close-join" src="/images/header/close.svg" alt="close">
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